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NoLanLabs

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3D MAZE: The Update.

Posted by NoLanLabs - March 17th, 2013


If you're a fan of 1990s-style 3D mazes, you'll possibly enjoy the latest update to my previously-posted-about Flash raycasting engine.

http://www.newgrounds.com/dump/item/09b9e95f4a0c 93f1f33886e313138cd0

^Click da link, grab your arrow keys, and start aimlessly wandering around. Featuring textures ripped straight outta Windows 95.

Still to come:
-Sprites for enemies and pickups and whatnot
-Floor and ceiling textures (I have a working implementation for this, but it's incredibly slow. Anyone got any tips?)
-Shading/lighting effects
-Fix a glitch where you can walk through the corners of blocks sometimes.
-Allow for "sliding" along walls, rather than just stopping when you hit a wall.

Nolanstein 3D is getting better by the day.

3D MAZE: The Update.


Comments

i you, like, provide that as a fla.file, as in an engine thing or something?
cuz it really iz pretty kewl

There's no .fla, just .as files. I'll post the code after I polish it up a bit more.

I've never understood how raycasting turns into this. Not sure how textures work with this, but maybe pixelbender or shaders or something can save the day?

mmm oldskool

This NEWspost is just getting me WET, peniswet that is

I came here because of your frontpage message... yup

*Drool* Ahhh Flashback! *Retrogasm* :D wait! Who will be Hitler in this one?

Maybe as an easter egg. Just for you.