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NoLanLabs

6 Game Reviews w/ Response

All 42 Reviews

Obviously it's not original, but it's polished enough to be fun. The camera shake effect is very satisfying. I thought it was funny how you can choose your character.

You always make high-quality, polished, professional-looking work, Kenney. Nice job.

Kenney responds:

Thanks :D

So many good Ludum Dare games! I love the concept! Thinkin' outside the box for sure.

Brantkings responds:

Thanks! Your game is great as well!

It was a nice mind-bending puzzle. I really liked using one guy's momentum to push another guy into the... circles. And the arrows reminded me of Bomberman.

You know what this game needs? A level editor. Put that in with the Newgrounds API and it would be awesome.

amidos2006 responds:

thanks may be I will consider that :)

Between this and that new Deathink game, it's pretty neat to see more crossovers between the flash/art portals. Maybe you could add an art credit option like the audio credits? That'd be cool.

TomFulp responds:

We've always had the intent of cross-credits between any two portals... One of those wishlist items.

A decent game.

Pretty impressed with this game overall. I didn't like how the enemies just spawned out of nowhere - it's a scrolling game so they should be able to come in from the top of the screen. Also, a continuous fire option would have been nice, as I found myself holding down the space bar for the entire game. And the menu screens could use some improvement - more than just blank blue backgrounds. But I did like the in-game graphics for the most part, as well as the variation of enemies with each level. You definitely put some work into making each wave different than the one before, and I appreciate that. And the music choice was good (although sound effects would be a nice improvement). Now, in your author comments you say not to review or rate without playing through the entire game. This seems like a lot to ask, seeing as I couldn't even beat level four. But a good game should draw the player in early and give them a good impression from the start. The whole gameplay experience should be enjoyable, not just the final levels or the satisfaction of beating the whole thing. And your game actually does a decent job of this. As a developer, you should never try to avoid or discourage criticism of your work, because without listening to your players, you won't grow as a developer and you'll never get better at making games. The other reviewers have raised some valid points that would really help improve this game. Overall, there's room for improvement but it's a decent game as it is. Nice work.

SX3Penguo responds:

Wow I'm sorry I haven't replied to this review sooner. I really appreciate this. You are right on everything. Thank you so much for taking the time to make this review.

Impressive

Very well done game, especially for the games factory. Graphics were nice and I really liked the music - did you make it or did someone else? My only complaint would be the camera - but I haven't worked enough in TGF to know if you could even do anything about that. Clearly you put a lot of work into this and I am very impressed with the result. Nice job.

Duncansby responds:

Thanks! I wrote the music myself, and the flip-screen scrolling was a creative decision. I appreciate that it doesn't always work and won't be everyone's cup of tea. Thanks again!

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