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After doing Game Jams 5, 7, and 8, I'll be sitting out the game portion of this game jam due to not having enough time. However, I managed to create a screen shotbased on your favorite family-friendly Italian diner. If someone picked it, that'd be totally rad.
Nothing beats a warm, moist slice of Papa John's pizza, unless it's a drawing of the legendary Papa himself.
IT'S MADE OF PIZZA.
You better check out the FULL SIZE version in the ol' ArtPortal.
I might finish some games sometime too.
I shat out a game for Ludum Dare in a few hours yesterday.
I'll try to improve it a bit and get it up on Newgrounds today or tomorrow.
My 2013 Pico Day game is still coming. I've been up ALL NIGHT to get this thing done in time. Hopefully it's out within a few hours.
UPDATE: The release has been delayed due to a Newgrounds publishing problem. Let's hope our bro @TomFulp can sort this out ASAP.
The most anticipated sequel of 2013 is coming to a computer near YOU! It's BROBALLS 2, the most brodacious game to hit Brogrounds since BroBalls 1.
New features include:
-Five fliptastic flippers
-Totally redesigned music
-Real voice acting from a prominent member of the Newgrounds community
-Hot web links to BROBALLS.INFO
So grab your BROS, jump on to Newgrounds TONIGHT at Midnight ET, and be the first to experience the BROAD RAGE.
If you're a fan of 1990s-style 3D mazes, you'll possibly enjoy the latest update to my previously-posted-about Flash raycasting engine.
^Click da link, grab your arrow keys, and start aimlessly wandering around. Featuring textures ripped straight outta Windows 95.
Still to come:
-Sprites for enemies and pickups and whatnot
-Floor and ceiling textures (I have a working implementation for this, but it's incredibly slow. Anyone got any tips?)
-Fix a glitch where you can walk through the corners of blocks sometimes.
-Allow for "sliding" along walls, rather than just stopping when you hit a wall.
Nolanstein 3D is getting better by the day.